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THE MUSEUM OF MACINTOSH GAMING HISTORY - BETA
Wizardry: Knight of Diamonds (1990)
Genres: Role-playing
Screenshots
Publisher's description

New for the Macintosh

The second generation in the award-winning Wizardry series is here! All the adventure and challenge Macintosh users have been waitinf for . . . and the depth that only a Wizardry can provide.

The Quest

Your party of six characters finds yet another challenge before them as they enter the ancient city of Llylgamyn. The fabled, enchanted armor of the Knight of Diamonds has vanished, and the patron god of the city, Gnilda, has taken back her great gift, the Staff of Gnilda. She decreed that only a mighty champion could reclaim it, and the Oracles warn that the champion must arrive at the temple wearing the full regalia of the Knight of Diamonds in order to be deemed worthy.

But of course, it's never as easy as it sounds. As you explore the world, you will delight in hundreds of multi-faceted items and monsters. There are riddles to stump you and traps to set you back. And the monsters are more diabolic than ever before. But if you survived Proving Grounds, surely you aren't so easy yourself!

The adventure continues

Later on, and if you're successful, you'll be able to challenge your troupe with new scenarios featuring another quest and more challenges.

Knight of Diamonds requires characters developed in Proving Grounds (Scenario #1) or other Wizardry Scenarios

"Look for the Dragon. Symbol of Wizardry. Promise of Excellence"

Other information -
Where to get
Releases
Wizardry: Knight of Diamonds (1990)
Platforms: Macintosh (680x0)
Media: 1x 3.5" Double-Density Floppy (800K)
Colors: -